v1.2.1 Release Notes
Release Notes:
--------------
1.2.1
=====
* Rebuilt the asset bundle for the Mac version which will fix the shader problems (pink textures).
* Fixed the occasional problem with a missing planet detail texture. Some planets might shift to a different detail texture.
1.2.0
=====
* show shield protection in Select Item Dialog
* fix typos
* adjust probe/anomaly distance from planet
* added elements to Stars
* fixed shield levels going back to 68 on Shields Display
* added Next/Previous buttons on System Info Display
1.1.9
=====
* new Help & Info Dialog
* screen help pages
* F1 key to open help dialog
* add detailed tooltips
* tooltip mode setting
* fix ship hull damage when upgrading ship hull
* fix hitting keys while save dialog is up in New Game
* fix hitting keys while dialogs are popped up
* remove penalty for reducing stats in PsyEval
* in Creation show a notification instead of a ShowCrewDialog
* Unknown Materials and Components show "Identify" message for Disassembly in Creation
* hide tooltop dialog when switching screens
1.1.8
=====
* Tweaks to bot production rates
* Conversation keyword drop list on Easy difficulty
1.1.7
=====
* Low Res (Classic) aka, Extra Chunky Mode, and High Res (xBRZ), aka Smooth Mode, option in Options Display, defaults to off (Smooth/xBRZ)
* Fix solar system regenerating when returning to bridge every single time
* Fix Approach Planet flag not resetting properly causing constant camera movement returning to bridge
* Fix gaseous planets anomalies not showing high enough above the surface
* Adjust shield power usage (it was 8x higher in non-Combat)
* Adjust overall shield power usage (it was 10x higher than expected)
1.1.6
=====
* More fixes to end of combat dialog
* Convert all old graphics to xBRZ filters (should look a lot better now)
* Fix alien conversations for planets IDs over 1000
1.1.5
=====
* Fix end of combat dialog
* Add missing material for one of the asteroids
* Fix max crew member level
* Fix achievements not unlocking for max log and systems visited
* Fix Unity Player resolution problem causing low res rendering
1.1.4
=====
* Fix Mac and Steam initialization
1.1.3
=====
* Steam support
* fixed a ton of story events and log entries
* minor cosmetic fixes and additions
1.1.2
=====
Main fixes:
* more tooltips on Combat screen
* remove Load Progress screen
* write app version to save game file
* add Steam libraries and stub out calls to Steam
* fix wandering aliens not properly approaching
* fix short and long range displays showing multiple bogies
* fix issues with dead planets LOD
* fix Combat showing multiple after effects dialogs
* fix Combat loading multiple times
* fix exception with no shield installed during combat
* add some polish to PsyEval and NewGame screens
* fix wandering aliens using improper IDs
* adjust time to complete some engineering tasks
* fix History Display starting target location
* save and restore Main Game console text
* fix sun flare showing when not a solar system
* added scuttle bot results to Combat screen
* fixed team update issue in Creation screen
* fix text being entered in comm screens while dialog was displayed
* fix some event text
* remember open displays between screen loads
* fix alien ship copies in Combat
* fix scuttle bot dialog in Combat
* increase delay before tooltips are displayed
Event fixes:
* fix Phador Moch repair and aard repair events
* fix system events adding multiple system notes
* fix wrong system for the trojan gate in the log
* fix trojan gate event sequence
1.1.1
=====
* fixed alien contacts not properly saving between sessions
* faster cube rotation on start
* music for most screens remembers last playback location and continues
* system notes automatically added for many log entries that reference systems
* fixed xp gain from researching artifacts sometimes out of range
* fixed a couple of typos in log entries
* fixed thermoplast creation (again)
* fixed flying to a planet when not at a valid system
* fixed visit date on system info display
* fixed missing asteroid material
* fixed adding gun nodes not increasing maximum number of gun nodes
* fixed ship config display not updating ship type images
* history display now allows targeting
* resting will now possibly create a random alien encounter (like the original)
1.1.0
=====
Main fixes:
* issues with Combat - retreating and victory conditions, infinite level load issue, clearing wandering alien ships afterwards
* reworked xp gain
* reworked skill checks and insanity logic
* fixed story event issues related to system id being off by 1 from the original
* fixed random alien contact information
* fixed some music start/stop issues
* tons of cosmetic fixes such as bold text for items you can create, filtering revealed systems in Sector Map, etc.
* fixed asteroids showing the collision mesh, added a nice emission effect
* added engineering teams progress to Creation
* fixed Anomaly clicking
* added a file version check so older save game files can be detected
Event fixes:
* fixed off by 1 error for system ids
* added system notes for systems found by the 2nd Data Buoy event
* fixed check for the Detonator in the Temple of Iron event line
1.0.9
=====
* Fixed infinite probe scanning if on Easy difficulty
* Fixed dialog spamming of crew members going insane
* Fixed engaging engines with insufficient fuel from Sector Map
* Fixed many text boxes not properly clearing text if scramble animating
* Fixed element group name not showing up in Cargo
* Sped up research of artifacts
* Sped up probe info gather rates
* Fixed text wrapping in Alien and Crew Comm screens
* Fixed engineering teams not updating properly in Creation
* Fixed cancel confirm of engineering teams ignoring confirm yes/no
* Fixed researching and other ship tick events in Main Menu
* Upgrade to Unity 2019.3.15
1.0.8
=====
* tweaks to asteroids
* fix artifact names out of range
1.0.7
=====
* fix music start/stop
* fix resetting ship when destroying game screen
1.0.6 Beta
==========
* fix intro star field not hiding
* fix crew researching in main menu
1.0.5 Beta
==========
* Initial beta release
Files
Get Ironseed
Ironseed
Ironseed 25th Anniversary Edition
Status | In development |
Publisher | |
Author | Channel 7 Software |
Genre | Role Playing |
Tags | 2D, Aliens, Retro, Sci-fi, Space, Story Rich |
Languages | English |
More posts
- v1.1.2 ReleasedAug 29, 2020
- v1.1.0 ReleaseedAug 09, 2020
- v1.0.9 ReleasedJul 30, 2020
- Updated to 1.0.6Sep 10, 2019
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